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Here's a simulation of a wave-packet in two dimensions scattered from a
potential resembling a wall with a slit, very much like the famous
diffraction-experiments seen with electron beams. This is kind of a test
rendering; initial conditions are like kind of arbitrary. I am working on a
visualization project at the University of Oslo, and this is some of the
work I am doing there.
I used the Leapfrog-Algorithm in C++ to simuate the wave-function on a
200x200-grid of doubles. The output is hundreds of PPM-files used as
height-fields.
Comments are welcome! What can be done to perhaps make it even more
illustrating? As for now, I am quite happy with the texture of the wave, but
as I said, comments/suggestions are welcome! :)
URL: http://www.fys.uio.no/~simenkva/animations/diffr.mpg
regards,
Simen Kvaal.
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Simen Kvaal, Student at the faculty of
mathematics and natural sciences, University
of Oslo, Norway.
e-mail: sim### [at] studentmatnatuiono
web: http://www.uio.no/~simenkv/
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